How to use
1. Put shipstrings from
MadoxCalc 2.2 in the textfields.
2. Check the active column if you want the ship to participate in combat.
3. Uncheck it if there is no valid shipstring in the textfield, you'll get
errors if you don't.
4. Make sure the trigger/target options are at a valid shipstring.
5. Click "FIRE!" to start combat.
User comments kuma|chow: This combat sim for me is like masterbating without having to
use hands. Aqualish: looks very nice :) * KnightTemplar huggles lemmy Pegasus: umm, Lemmy I'd just like to say your simulator is great :-þ
Slablaadje:It might just beat being alone with Vinz in a dark room..